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Proper display is not possible on grayscale devices.
Notes about this Operation Manual
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R12 overview
Terms used in this manual
Multitrack recorder (MTR)
A recorder that can record and play multiple tracks is called a multitrack recorder (MTR). The R12 can simultaneously record up to 2 tracks and simultaneously play up to 8 tracks.
Project
The R12 manages recording and playback data for a single song in a unit called a project. The audio files assigned to tracks and settings, including for panning and faders, are saved in project files. Up to 1000 projects can be created on a single card.
Region
The data from a single recording is managed for each track in units called regions. Regions for audio recordings and rhythms are shown as waveforms while synthesizer regions are shown as performance data (MIDI notes). Moreover, WAV and MIDI files on microSD cards and USB flash drives can be added as regions.
Snapping
This function aligns regions to a grid when they are moved or edited. This enables editing to be conducted efficiently.
MIDI file
This type of file contains MIDI performance data. The R12 can load MIDI files and add them as synth regions.
Effect
A wide variety of effects can be applied to sounds, including distortion, chorus and reverb. By adjusting effect parameters, you can create your own original sounds.
Patch memory
Patch memories store the effects used, their on/off states and parameter settings, allowing easy recall. Effects are saved and recalled in units of patch memories. Up to 3 effects can be added to a patch memory, and up to 50 patch memories can be stored.
Functions of parts
Top
- Touchscreen
- This shows various types of information and is operated by touch.
- PHONES volume knob
- Use to adjust the headphone volume.
- OUTPUT volume knob
- This adjusts the OUTPUT volume.
- BALANCE knob / CLICK switch
- When the CLICK switch is set to PHONES, use the BALANCE knob to adjust the balance between the MASTER and CLICK signals output from the PHONES jack.
- Hi-Z switch
- Turn Hi-Z on/off for INPUT 1. Turn this on as necessary for the connected guitar or bass.
- Input PEAK indicators / GAIN knobs
- Use the input GAIN knobs to adjust input signals. Adjust these so that the PEAK indicators do not light.
- Channel/EFFECT/MASTER faders
- Channel faders: These adjust individual track signal levels in a range from −∞ to +10 dB.
EFFECT fader: This adjusts the return level of the send effect in a range from -∞ to +10 dB.
MASTER fader: This adjusts the signal levels of the MASTER track, which is a stereo mix of the individual tracks, in a range from −∞ to +10 dB.
- Other buttons
This turns the click (metronome) on/off. The indicator lights when it is on.
Press to skip back one bar. Press and hold to search backward.
Press to skip forward one bar. Press and hold to search forward.
Press this to stop recording and playback. Press when stopped to move the recording/playback position to the beginning of the project.
Press to start/pause playback of recorded files. The indicator lights during playback.
Press to start recording. The indicator lights during recording.
Bottom
- Battery compartment cover
- Open this when installing or removing AA batteries.
Side
- microSD card slot
- This supports cards that meet microSDHC/microSDXC specifications.
Back
- INPUT 1–2 jacks
- Connect mics, keyboards and guitars to these. These support XLR and 1/4-inch phone (unbalanced) plugs.
- OUTPUT jacks
- Connect these to a power amplifier, a PA system or powered monitor speakers, for example.
- PHONES output jack
- Connect headphones here.
- Power button
- Press and hold this to turn on/off the R12 power.
When switched off, the current mixer settings are automatically saved in the R12 and in the settings file in the project folder on the microSD card.
- USB (Type-C) port
- Using this, projects can be copied to and imported from USB flash drives. USB MIDI keyboards can also be connected and used to play synth sounds.
Using a hub that supports the USB Power Delivery function, power can be supplied to the R12 while using a USB flash drive or USB MIDI keyboard.
Connecting to a computer also makes the following possible.
The R12 can be used as an audio interface.
Guitar Lab can be used to replace R12 effects.
The R12 can be used as a card reader.
The R12 can be used as a DAW control surface.
Connection example
This is an example of connections to record vocals and guitars.
- Mics for lead and backing vocals, drums and other sound sources
- Dynamic and condenser mics can be connected. When a condenser mic is connected, turn on phantom power. (→ Enabling tracks for recording)
- Guitars, basses and other instruments
- When directly connecting a guitar or bass with passive pickups, use INPUT 1 and set to ON.
When connecting a guitar or bass with active pickups or through an effect, for example, to the R12, use either INPUT 1 or 2. In this case, set to OFF when connecting to INPUT 1.
- Headphones
- Powered monitors
Touchscreen display
The R12 touchscreen shows information necessary for operation. Tap and slide on the screen to conduct various operations, including selecting, adjusting and editing.
This section explains various screens shown on the R12.
Home Screen overview
This appears on the touchscreen when the R12 power is turned on. The Home Screen has two views: Track View and Level Meter View. Switch between them as needed during operation.
Track View Screen
This is the normal recording/editing screen.
Since recorded waveforms and their positions can be examined easily, this is useful for thinking about song structure and editing.
- Control Bar
- This shows the recording/playback position and various buttons. See the Control Bar overview for details.
- Track Headers
- These show track numbers and types. Tap this to select a track, highlighting it. Tracks armed for recording are shown in red.
–: Audio tracks
These show regions with recorded audio.
: Rhythm track
This shows rhythm loop regions.
: Synth track
This shows synth (MIDI data) regions.
Slide the Track Headers right to open the mixer. When the mixer is open, slide the Track Headers left to close it.
Use the mixer to check the mute (→ Muting tracks) and solo (→ Listening to selected tracks only (soloing)) settings of each track.
- Regions
- Audio and rhythm regions are shown as waveforms while synthesizer regions are shown as notes.
See Editing regions for details about region operations, including moving, adding, deleting and dividing them.
NOTEThe maximum numbers of regions in a single project are as follows.
Total number of audio and rhythm regions: 50
Synth regions: 80
- Tracks
- These show regions.
The display can be changed by doing the following.
Tap to zoom out on the timeline display. (This enables showing many bars at the same time.)
Tap to zoom in on the timeline display. (This enables displaying more detail.)
Slide up, down, left or right to show tracks that were hidden and to change the part of the timeline that is visible.
Level Meter View Screen
This screen shows the level meters and faders for all tracks.
This screen makes observing the volume of all tracks easy, so it is useful for recording multiple channels simultaneously and balancing the mix.
- Control Bar
- This shows the recording/playback position and various buttons. See the Control Bar overview for details.
- Input indicators
- The show the input jack (1/2) track assignments.
- Clipping indicators
- These light red if input/playback signal levels are clipping after fader adjustment.
Pressing , starting recording or changing screens will clear these indicators.
- Peak indicators
- These retain the peak levels of input/playback signals for a set amount of time after fader adjustment.
- Track level meters
- These show the input/playback signal levels after fader adjustment.
- Tracks
- These show the track numbers.
Tap a track to open the Track Settings Screen
- Track faders
- These show the current fader position settings.
- Track ghost faders
- When the positions of physical faders and fader settings are different because the screen has been switched, for example, these show the physical fader positions.
To change the fader setting value, move the fader on the unit to the current fader position. This will cause it to reflect the unit fader position.
- Phantom power indicator
- When phantom power is on, this shows the input that is receiving it.
- MASTER fader and level meters
- This shows the MASTER fader position and MASTER track levels.
- EFFECT fader and level meters
- This shows the EFFECT fader position and EFFECT track levels.
Control Bar overview
The control bar is shown at the top of the Track View and Level Meter View screens. Along with showing the current bar position, tempo and time signature, other features include buttons for various settings.
- (Track View Screen only): Track Type Buttons
- The selected track type can be switched.
–: Audio tracks
: Rhythm track
: Synth track
(Level Meter View Screen only): Recording/playback time
This shows the time (in minutes and seconds) of the recording/playback position.
- Recording/playback bars and beats
- This shows the bar and beat of the recording/playback position.
- Tempo and time signature
- This shows the current tempo and time signature settings.
This can be tapped to open the Project Settings Screen.
- / Zoom in/out buttons
- These change the magnification of the timeline display.
: Zoom in on the timeline display.
: Zoom out on the timeline display.
- Remaining battery charge (only when battery-powered)
- When the remaining battery charge becomes low, replace the batteries (→ Installing batteries), or connect the AC adapter (→ Connecting the AC adapter) or a mobile battery (→ Using other power supplies).
- Input selection button
- This opens the Input Routing Screen where INPUT 1–2 jack input, phantom power on/off, and compressor/limiter/gate settings can be made.
- Library button
When the track type is –, this opens the Patch Memory Selection Screen.
When the track type is , this opens the Rhythm Loop Selection Screen.
When the track type is , this opens the Synth Type Selection Screen.
- Edit button
When the track type is – or , this opens the Wave Editor Screen.
When the track type is , this opens the Piano Roll Screen.
- UNDO/REDO button (Track View Screen only)
- This undoes the last operation.
: This undoes the last operation (UNDO function).
(When is shown, the UNDO function cannot be used.)
: This redoes the undone operation. (REDO function)
NOTEUNDO/REDO can be used with the following functions.
Recording, changing region loop length, trimming/moving/deleting/pasting and splitting regions, swapping/deleting tracks, audio/MIDI input
Mixdown button (Level Meter View Screen only)
Use this to mix down recordings.
- Recording/playback position
- This shows the recording/playback position. During recording, it appears red.
During playback, drag this horizontally to change the playback position.
- Screen Switching button
- This switches between the Track View Screen and Level Meter View Screen.
: This opens the Level Meter View Screen.
: This opens the Track View Screen.
- Marker button
- This opens the Marker Menu.
- Project Settings button
- This opens the Project Settings Screen.
- Ruler
- This shows bars, beats, the recording/playback position and markers.
Tap / to increase/decrease the magnification of the timeline.
Touchscreen operation overview
Operations on various screens
Tap and slide on the touchscreen to operate it.
Tap: Select
Tap a value you want to set. The current setting value is shown in blue.
Tap: Change settings
Tap and to change settings.
Slide: Adjust
While touching a slider, move it horizontally to adjust the setting value.
Tap or at the ends of the slider to change the value by 1.
Double-tap a slider to reset it to its initial value.
Slide: Scroll through items
While touching the display, slide vertically to scroll.
Returning to the previous screen/Home Screen (Track View Screen / Level Meter View Screen)
Tap at the top left of the screen.
To return to the Home Screen, tap repeatedly until it opens.
Character Input Screen overview
The Character Input Screen appears on the touchscreen to enable file names to be input and edited, for example.
Tap the keyboard to input characters.
- Character input area
- A cursor shows the input position.
- Move cursor
- Keyboard
- Use to input characters.
- Switch between uppercase and lowercase
- Cancel input
- This reopens the previous screen.
- Change character type
- Delete character
- Confirm input
The characters and symbols that can be used are as follows.
! # $ ' ( ) + , - ; = @ [ ] ^ _ ` { } ~ (space) A-Z, a-z, 0-9
Making preparations
Inserting microSD cards
Connecting output devices
Powered monitors and headphones can be connected to check the sound.
Use OUTPUT to adjust the OUTPUT volume.
Use PHONES to adjust the headphone volume.
Turn powered monitors off before connecting them.
The OUTPUT jacks support balanced output.
Supplying power
The R12 can be operated using power from a power supply connected to the USB port (AC adapter, USB bus power or mobile battery) or AA batteries.
A power supply connected to the USB port will be used instead of AA batteries when available.
Installing batteries
To operate the R12 using batteries, press and lift to open the battery compartment cover on the bottom. Then, insert 4 AA batteries.
Use only one type of battery (alkaline, NiMH or lithium) at a time.
The remaining battery charge is shown on the display. (→ Control Bar overview)
Set the type of battery used correctly so that the amount of remaining battery charge can be shown accurately. (→ Setting the type of batteries used)
If the indicator shows no remaining battery charge, turn the power off immediately and install new batteries. The remaining battery charge is always shown (on most screens) when operating on battery power.
Connecting the AC adapter
Connect the cable of the dedicated AC adapter (AD-17) to the USB port (Type-C). Then, plug the AC adapter into an outlet.
Using other power supplies
The R12 can be operated using bus power from a computer connected to the USB port (Type-C). A 5V mobile battery (commercially-available) can also be used for power.
Turning the power on/off
Turning the power on
Turning the power off
Setting the date and time (first time starting up)
The first time the power is turned on after purchase, set the date and time when the Date/Time Setting Screen opens. This is used to add the date and time to recorded files.
Opening projects
The R12 saves and manages recording and playback data in units called projects.
A list of projects is shown on the Projects Screen. Tap a project to select it for recording, playback and editing. New projects can also be created on the Projects Screen.
Follow these steps to open the Projects Screen.
Creating new projects
Templates that already have rhythm loops included can be selected for various genres to create projects that make starting a music project easy. Projects can also be made by first setting the tempo and time signature, for example.
Up to 1000 projects can be created on a single card.
Projects are saved automatically at the following times.
When the Projects Screen is opened from another screen
When recording completes
When the power is turned off
When a new project is created
When the Project Settings Screen is closed
Creating new projects using templates
Projects can be created from templates for various genres that have rhythm loops assigned to them in advance.
Templates have been prepared for popular genres including rock, funk and hip-hop.
Creating empty projects using specific settings
Projects can be made after setting the tempo, time signature and bit depth.
The tempo and time signature can also be changed later from the settings.
Opening projects
Changing project settings
Various project settings can be made on the Project Settings Screen. Settings are saved separately with each project.
Project settings can be made during playback. (→ Playing projects)
Opening the screen where various project settings can be made
Changing project tempos
This changes the tempo used for the entire song.
Changing project time signatures
This changes the setting of the time signature used for the entire song.
Setting the click (metronome)
The R12 has a metronome with a precount function.
This metronome, which can function during recording and playback, has switchable sounds, a precount on/off setting and adjustable volume.
Using the click (metronome)
Set whether the click is used during recording and playback.
Setting the precount
A click can be sounded before starting recording.
Changing the click sound
The click sound can be set to the preferred one.
Setting the click volume
Setting tracks for output as MASTER and CLICK signals
Set the output destination of each track.
By setting rhythm tracks, for example, to CLICK, they can be used like a click during recording, synchronized performances and other situations.
Adjusting the volume balance of the MASTER and CLICK signals output to headphones
When monitoring with headphones, the volume balance between the MASTER and CLICK output signals can be adjusted.
Changing the snap setting
The snap setting used for the entire project can be changed.
If this is “On”, notes and regions will be aligned to ruler increments when moved (→ Control Bar overview).
Using the tuner
Use the tuner function to tune guitars and other instruments.
Selecting the tuner type
Setting the standard pitch of the tuner
Using flat tunings
All strings can be tuned down from standard tuning by 1–3 semitones.
Recording
Recording process
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Making input settings
Connecting input devices
Connect the devices that you want to record. Mics, guitars, basses, synthesizers and other instruments can be connected.
Connecting mics
Connect dynamic and condenser mics to INPUT 1 and 2 using mic cables with XLR connectors.
INPUT 1 and 2 support phantom power (+48V).
When connecting a condenser mic that requires phantom power, turn phantom power on (Enabling tracks for recording).
When connecting devices that are not compatible with phantom power, do not turn phantom power on. Doing so could damage the device.
Phantom power is a function that supplies power to devices that require an external power supply, including some condenser mics.
+48 V is common.
Connecting guitars, basses and other instruments
Guitars, basses, synthesizers and other electronic instruments can be connected to INPUT 1 and 2 using cables with standard 1/4-inch plugs.
When directly connecting a guitar or bass with passive pickups, use INPUT 1 and set to ON.
Enabling tracks for recording
Tracks can be selected for recording.
When an audio track is selected, the sound input through the corresponding INPUT jack will be recorded.
When a synthesizer track is selected, MIDI data input using a MIDI keyboard, for example, will be recorded.
Track types can be checked on the Track View Screen.
Adjusting input levels
The levels of signals input to the R12 can be adjusted.
Using the Comp/Limiter/Gate function
The volume can be adjusted suitably according to input signal levels and unwanted noise can be cut, making the sound clearer.
Comp
The compressor reduces level differences between loud and quiet sounds, making the sound clearer.
Limiter
The limiter can prevent distortion by reducing input signals that have high levels.
Gate
This cuts input signals with low levels, reducing background noise.
The compressor and limiter lower input signals with high levels according to the parameter adjustments shown below. The limiter has a stronger effect compared to the compressor. The gate cuts input signals with low levels according to the parameter adjustments shown below.
Comp/Limiter | Gate |
- Level
- Time
- Original signal
- Output signal when Comp/Limiter/Gate used
- Attack Time
- Release Time
- Threshold
Parameter | Explanation |
---|---|
Threshold | Comp/Limiter: This adjusts the input level that activates the effect. When the input level exceeds the threshold, the excess level is compressed with a ratio of 1:4 for Comp and 1:20 for Limiter. Gate: This adjusts the input level that deactivates the effect. Sound below the threshold level will not be output. |
Attack Time | Comp/Limiter: This adjusts the speed that the effect is activated after the input signal exceeds the threshold level. Gate: This adjusts the speed that the effect is deactivated after the input signal exceeds the threshold level. |
Release Time | Comp/Limiter: This adjusts how quickly the effect is deactivated after the input signal goes below the threshold level. Gate: This adjusts the speed that the effect is activated after the input signal goes below the threshold level. |
Comp/Limiter/Gate settings can be changed during recording and playback.
Making track settings
Settings can be made for tracks to be recorded.
Track types can be selected, EQ, spatial and distortion effects can be adjusted, monitor panning can be set and send effects can be adjusted.
In addition, two adjacent tracks can be stereo-linked and used as a stereo track.
Setting track types
Track types can be set to audio, rhythm or synthesizer.
Opening Track Settings Screens
On Track Settings Screens, EQ and send effects can be adjusted, and monitor panning and stereo links can be set.
Adjusting panning for monitoring
The left–right panning of each track can be adjusted when monitoring input signals through headphones or powered monitors.
Adjusting EQ
The amount of boost/cut can be adjusted for each frequency band.
Enabling stereo linking
Two adjacent tracks (1 and 2 or 3 and 4, for example) can be set as a stereo track. This enables those inputs to be handled as a stereo sound. This will record the tracks as stereo data, which is convenient when editing, for example. (Stereo Link function)
Using effects
The R12 has effects that are equivalent to those in ZOOM multi-effects processors. In addition to reverb, delay and other individual effects, patch memories that contain up to three effects can also be selected. By selecting effects and patch memories, a variety of effects can be applied to instruments, voices and other sound sources.
Using the free Guitar Lab effect management application on a computer (Mac/Windows), you can add effects that are distributed online as well as edit and back up patch memories, for example.
Effects can be used in the following two ways.
Send effect
The input or playback sounds from individual tracks are sent to this effect. The sound with the effect applied is output through the PHONES and OUTPUT jacks, so it can be checked through headphones or powered monitors. The amount the effect is applied can be adjusted by setting the level sent to the effect (send level).
Reverb, delay and other individual effects, as well as patch memories, can be selected. When a patch memory is selected, insert (input) effects cannot be used.
The send effect does not affect recording data, but it does affect mixdown data.
This effect can be applied to multiple tracks, allowing it to be used, for example, to add reverb to every track.
Insert (input) effect
This effect is applied directly to the track, so it does affect recording data.
This can be selected from the patch memories.
Use this to record a guitar with distortion, for example.
The insert (input) effect can only be used on one track.
If a patch memory has been selected for the send effect, an insert (input) effect cannot be used.
Using send effects
The send levels for signals sent to the effect can be adjusted for all tracks. The higher the send level the greater the effect.
Using insert (input) effects
Editing patch memories
Opening the patch memory Edit Screen
Turning patch memories on/off
Adjusting effect parameters
Copying patch memories
Patch memory changes are saved automatically. To save the original patch before changing it, copy it to an empty patch memory.
Changing patch memory names
Changing patch memory levels
Recording
Using internal rhythm loops
The R12 includes rhythm loops for various genres.
By setting the track type to rhythm, drum patterns and other rhythm loops can be assigned to it as desired and played back.
Using the synthesizer
The R12 includes various synthesizer sounds.
By connecting a USB MIDI keyboard (sold separately) to the R12, the keyboard can be played to record the selected synthesizer sound. (→ Using MIDI keyboards)
Selecting the synth sound
Recording
Notes can also be input using the touchscreen instead of using a MIDI keyboard. (→ Editing notes (synth regions))
Playing projects
Editing projects
Recorded audio data and notes can be edited by region. For example, regions can be moved, deleted, copied, pasted, looped and split.
With waveform editing, audio regions can be stretched without changing pitch and unnecessary parts can be deleted.
With MIDI note editing, notes can be added and deleted as well as be adjusted for length and velocity, for example.
Markers can also be added to the Ruler in the Control Bar. Markers can be used to make identifying the overall structure of a song easier and are convenient when editing and mixing down.
Editing regions
Use the Track View Screen to move, delete, copy, paste, loop, split and otherwise edit audio and synth regions.
Moving regions
Regions can be moved forward and backward on the timeline and to different tracks.
Moving multiple regions simultaneously
Looping regions
Regions can be looped (played back repeatedly).
Creating empty synth track regions (synth track only)
Regions can be created for adding MIDI notes manually. (→ Editing notes (synth regions))
Loading WAV files as regions
WAV files on microSD cards and USB flash drives can be loaded into projects.
Files with the following formats can be loaded.
WAV files: Either 44.1kHz/16-bit or 44.1kHz/24-bit according to the project setting
Loading MIDI files as regions
MIDI files on microSD cards and USB flash drives can be loaded into projects.
MIDI files with the following formats can be loaded.
SMF (Standard MIDI File): Format 0/Format 1
Copying and pasting regions
Regions can be copied and pasted to other locations.
Deleting regions
Deleting multiple regions simultaneously
Splitting regions
Regions can be split.
Editing waveforms (audio/rhythm regions)
With waveform editing, audio and rhythm regions can be stretched without changing pitch and unnecessary parts can be deleted. Use the Waveform Editing Screen to edit waveforms.
Opening the Waveform Editing Screen
Trimming regions
Regions can be trimmed to delete unwanted parts.
Changing region lengths without changing pitch
The lengths of regions can be changed without changing their pitches.
Regions that have had lengths changed can be saved as new audio data.
Completing editing
Editing notes (synth regions)
Use note editing to create MIDI data for synth playback. For example, notes can be added and deleted as well as adjusted for length and velocity. Use the Piano Role Screen for note editing.
Opening the Piano Role Screen
Adding/deleting notes
Notes can be added and used to play synth sounds using their pitch, length and velocity data.
Changing note lengths
Adjusting note velocity (strength)
Trimming regions
Regions can be trimmed to delete unwanted parts.
Completing editing
Editing tracks
When editing tracks, tracks can be deleted and moved, synth tracks can be converted to audio tracks, and track data can be exported as audio data.
Deleting tracks
A selected track can be deleted. All the regions in the track will also be deleted.
Converting synth tracks to audio tracks
Only one synth track is available, so converting a synth track to an audio track makes it possible to create a new synth track.
The notes of a synth track can be performed and exported as an audio file using the currently selected sound. That synth track will be converted to an audio track, and the exported audio file will be assigned to it.
Exporting tracks
Tracks can be exported as WAV files to the AUDIO folder or as MIDI files to the MIDI folder on the microSD card.
Reordering tracks
Using markers
By adding markers with names, for example, intro, verse and chorus, to the beginnings of parts, the overall song structure can be made easy to see, which is useful when editing and mixing.
Markers are shown in the Control Bar ruler.
Adding markers
Moving marker positions
Changing marker names
Deleting markers
Mixing projects
Switch between the Track View Screen and Level Meter View Screen for different purposes when mixing.
Tap or to switch screens.
Switching to the Level Meter View Screen | Switching to the Track View Screen |
Checking track levels
The levels of all tracks, the overall level and the send effect level can be checked at a glance on the Level Meter View Screen.
- Levels and fader positions of all tracks
- Overall level and MASTER fader position
- Send effect level and EFFECT fader position
Muting tracks
The signals of specific tracks can be muted.
Listening to selected tracks only (soloing)
Specific tracks can be selected to listen to only their signals.
Adjusting the volume
Adjusting the panning, EQ and effects of tracks
Adjusting panning
The left-right stereo panning of track playback sounds can be adjusted.
See Adjusting panning for monitoring for operation details.
Adjusting EQ
The frequency bands of individual tracks can be boost/cut.
See Adjusting EQ for details about operation.
Using effects
Effects can be applied to each track.
See Using effects for details about operation.
Mixing down
A recorded project can be mixed and output as a stereo mixdown file (WAV).
The mixed-down stereo file will be saved in the “AUDIO” folder on the microSD card with the following format.
Sample rate: 44.1 kHz
Bit depth: As set during project creation (→ Creating empty projects using specific settings)
Managing projects
Projects created on the R12 are saved on the microSD card.
The names of projects saved on microSD cards can be changed. These projects can also be copied and deleted and their creation date/time and format data can be checked.
When a USB flash drive is connected to the R12, projects can be saved on it and loaded from it. Audio data and MIDI files can also be loaded from it.
Conduct these operations from the Project Option Screen.
Folder and file structure on microSD cards
When recording with the R12, folders and files are created on microSD cards in the following manner.
- Project folders
- These contain project recording data and settings.
Folders are created with the names “ZOOM0001” – “ZOOM9999”.
- Audio files recorded for each track
- Audio files will be created with names as follows.
① Track number
② Recording number (“01” is the first recording, followed by “02”, “03” and so on.)
Example: The name of the file for the second recording made on track 4 would be “REC04_02.WAV”.
- Project file
- Project specific settings are saved in this file.
- DATA folder
- Data necessary for the project structure are saved in this folder.
- AUDIO folder
- This stores WAV files to be added to projects. Put WAV files that you want to load in the R12 here.
In addition, mixdown audio files and WAV files exported following the instructions in Rendering projects as WAV files are stored here.
- Mixdown audio file
- The number after the project name in the file name shows the mixdown number.
- MIDI folder
- This stores MIDI files to be added to projects. Put MIDI files that you want to load in the R12 here.
Folder and file structure on USB flash drives
When a USB flash drive is connected to the R12, folders are created as shown below.
The R12 can write project data to the following folders and load necessary files from them.
- Folder for saving projects
- This stores projects saved on the USB flash drive.
Save projects that you want to load in the R12 here.
- Project folders
- These contain project recording data and settings.
- AUDIO folder
- This stores WAV files to be added to projects. In addition, WAV files exported following the instructions in Rendering projects as WAV files are stored here. Put WAV files that you want to load in the R12 here.
- MIDI folder
- This stores MIDI files to be added to projects. Put MIDI files that you want to load in the R12 here.
Connecting USB flash drives
Connect USB flash drives to the USB port.
Use USB flash drives that are compatible with USB Type-C.
Never disconnect a USB flash drive when data is being transferred.
To connect a USB flash drive while an AC adapter is connected, use a USB Hub that supports the Power Delivery function.
Opening the Project Option Menu
Manage projects on the Project Option Screen.
Changing project names
Duplicating projects
Checking project information
Deleting projects
Rendering projects as WAV files
Projects can be rendered in the following format to the AUDIO folder on a microSD card or the ZOOM_R12 > AUDIO folder on a USB flash drive.
Stereo WAV file
Sample rate: 44.1 kHz
Bit depth: As set during project creation (→ Creating empty projects using specific settings)
To render to a USB flash drive, connect it to the USB (Type-C) port. (→ Connecting USB flash drives)
Saving projects to USB flash drives
Projects are saved to microSD cards, but backups can also be saved to USB flash drives.
Projects will be saved in the ZOOM_R12 > PROJECT folder on a USB flash drive.
Importing projects from USB flash drives
Projects saved in the ZOOM_R12 > PROJECTS folder on a USB flash drive can be imported to microSD cards. (→ Folder and file structure on USB flash drives)
Using as an audio interface
The R12 can be used as a 2-in/4-out or 2-in/2-out audio interface.
The R12 can send 2 separate channels of track audio signals or a mixed stereo signal to a computer, smartphone or tablet.
Either 2 or 4 channels of audio signals can be input from a computer, smartphone or tablet.
Installing drivers
Windows computers
Smartphones, tablets and Mac computers
No drivers are necessary for use with smartphones, tablets and Mac computers.
Connecting computers, smartphones and tablets
Disconnecting computers, smartphones and tablets
Making audio interface settings
Settings can be made for the monitoring sound and the Comp/Limiter/Gate function used on sounds input to the R12.
Setting direct monitoring
This function directly outputs the sound being recorded by the R12 before sending it to the computer, smartphone or tablet. This enables monitoring without latency (direct monitoring).
Enabling the loopback function (2In/2Out mode only)
This function allows the playback sound from the computer, smartphone or tablet and the R12 inputs to be mixed and sent back (looped back) to the computer, smartphone or tablet.
This function can be used, for example, to add narration to music played back from a computer and record the mix or stream it on the computer.
Setting the Comp/Limiter/Gate function
Settings can be made for the Comp/Limiter/Gate function used on sounds input to the R12.
Using as a control surface
When the R12 is connected by USB and used as an audio interface, its keys and faders can be used to control DAW transport and mixing operations.
Enabling control surface use
Making DAW settings
The R12 control surface function conforms to the Mackie Control standard.
In the DAW settings menu, add “Mackie Control” to the “Devices”, and select “ZOOM R12” for MIDI input and output. For details, see the manual of the DAW being used.
R12 functions
The buttons and faders as well as on-screen buttons on the R12 can be operated to control various DAW functions.
Button and fader functions
Button/fader | Explanation |
---|---|
Channel faders | Adjust volumes of corresponding tracks |
Master fader | Adjust master volume |
Search backward | |
Search forward | |
Stop | |
Start playback | |
Record |
Screen button functions
- Rec/Mute/Solo buttons
- Use to set the track REC button function.
- Track Bank buttons
- Use to switch the bank.
Playing back projects in order (sequential play)
Multiple projects can be added to a playlist and played back in order.
This is convenient for live performances and output to an external recorder, for example.
Creating playlists
Editing playlists
Projects can be added to and removed from playlists. Playback order can also be changed, and projects can be set to pause after they are played.
Deleting playlists
Changing playlist icon colors
The colors of playlist icons shown on the Seq Play Screen can be changed.
Playing playlists
Button operations during playback
Stop: Press or .
Search backward/forward: Press and hold /
Play previous/next project: Press /
Return to beginning: Press when stopped
Adjust track volume: Move channel fader
Adjust master track volume: Move MASTER fader
Adjust send effect volume: Move EFFECT fader
Move to previous/next marker: Press +/+
Screen during playback
- Screen switching button
- This opens the Level Meter View Screen.
See Level Meter View Screen for an explanation of this screen.
- Playback time
- This shows the playback position of the playing project in minutes and seconds.
- Input selection button
- This opens the Input Routing Screen where INPUT 1–2 jack input, phantom power on/off, and compressor/limiter/gate settings can be made. (→ Enabling tracks for recording)
- Playback bars and beats
- This shows the playback position of the playing project in bars and beats.
- Project Settings button
- This opens the Projects Settings Screen where the following settings can be made.
Output destination of each track (→ Setting tracks for output as MASTER and CLICK signals)
Click sound (→ Changing the click sound)
Click volume (→ Setting the click volume)
- Tempo and time signature
- This shows the tempo and time signature of the playing project.
- Fader lock icon
- This can be tapped, lighting it (), to lock the faders.
This can prevent fader misoperation.
- Project list
- This shows 3 projects that have been added to the playlist, starting with the project that is currently playing.
lights next to the project that is now playing or paused.
- Pause setting icon
- This is shown after a project that has the pause function enabled (→ Editing playlists).
Playback will automatically pause at this point.
Using Guitar Lab
The Guitar Lab application can be used on a computer (Mac/Windows) to add effects that are distributed online as well as to edit and back up patch memories, for example.
Download Guitar Lab from the ZOOM website. (zoomcorp.com)
See the app manual for setting and operation procedures.
Connecting to a computer
Disconnecting from the computer
Using MIDI keyboards
The R12 has a variety of synth sounds. By connecting a MIDI keyboard (sold separately) to the R12, performances using it to play desired sounds can be recorded.
Connecting MIDI keyboards
Disconnecting MIDI keyboards
- Disconnect the USB cable connecting the R12 and the MIDI keyboard.
Setting the Auto Power Off function
The power will automatically turn off if the R12 is unused for 10 hours.
To keep the power on at all times, turn off the automatic power saving function.
Setting the date and time
Set the date and time added to recording files.
Setting the type of batteries used
Set the type of battery used by the R12 correctly so that the amount of remaining battery charge can be shown accurately on the screen.
Adjusting the brightness of the touchscreen
The brightness of the touchscreen can be adjusted.
Setting the touchscreen backlight
The touchscreen backlight illumination can be set to conserve power.
Managing microSD cards
Checking microSD card information
The size and open space of microSD cards can be checked.
Testing microSD card performance
You can test whether a microSD card can be used with the R12.
A Quick Test can be done in a short amount of time, while a Full Test examines the entire microSD card.
Formatting microSD cards
To maximize the performance of a microSD card, use the R12 to format it.
Using as a card reader
By connecting with a computer, data on cards can be checked and copied.
Use this to back up projects on a computer and to load audio data and MIDI files from a computer, for example.
Connecting to a computer
Disconnecting from the computer
Restoring default setting values
The R12 can be restored to its factory default settings.
Managing the firmware
Checking the firmware versions
Updating
The R12 firmware can be updated to the latest versions.
The latest update file can be downloaded from the ZOOM website (zoomcorp.com).
Follow the instructions in the “R12 Firmware Update Guide” on the R12 download page.
Appendix
Troubleshooting
If you think the R12 is operating strangely, check the following items first.
Recording/playback trouble
There is no sound or output is very quiet
Check the connections to the monitoring system and its volume setting.
Confirm that the volume of the R12 is not too low. (→ Playing projects)
Sound from connected equipment or inputs cannot be heard or is very quiet
Check the input level settings. (→ Adjusting input levels)
If a CD player or other device is connected to an input jack, raise the output level of that device.
Operate knobs and faders to adjust the volume.
Check phantom power settings. (→ Enabling tracks for recording)
Recording is not possible
Check recording track settings. (→ Enabling tracks for recording)
Confirm that the microSD card has open space. (→ Checking microSD card information)
Confirm that a microSD card is loaded properly in the card slot.
If “SD card protected!” appears on the display, the microSD card write-protection is enabled. Slide the lock switch on the card to disable write-protection.
Recorded sound cannot be heard or is very quiet
Confirm that the volume levels of the tracks are not too low. (→ Playing projects)
Confirm that the tracks are not muted and that other tracks are not soloed. (→ Muting tracks, Listening to selected tracks only (soloing))
Other trouble
Computer does not recognize it even though it is connected to a USB port
Confirm that the operating system is compatible. (→ Using as an audio interface, Using as a card reader)
Connection operations must be done on the R12 to allow the computer to recognize it. (→ Using as an audio interface, Using as a card reader)
Block diagram
MIDI implementation chart
Specifications
Input and output channel counts | Inputs | MIC/LINE (mono) | 2 |
Outputs | MASTER OUT | 1 | |
PHONES | 1 | ||
Inputs | Connectors | 2 XLR/TRS combo jacks (Balanced, XLR: 2 HOT / TRS: TIP HOT) | |
Input gain | +6 dB – +50 dB | ||
Input impedance | XLR: 3.9 kΩ TRS: 3.9 kΩ/1 MΩ (when Hi-Z ON, INPUT 1 only) | ||
Phantom power | +48 V (switchable separately for INPUTS 1 and 2) | ||
Equivalent input noise | –121 dBu or less (IHF-A) at +50 dB/150 Ω input | ||
Frequency response | −1.0/+0.5 dB: 20 Hz – 20 kHz | ||
Outputs | MASTER OUT | Connectors | 2 TRS phone jacks (balanced) |
Maximum output level | +14 dBu | ||
Output impedance | 200 Ω | ||
PHONES | Connectors | 1 stereo 3.5mm mini jack | |
Maximum output level | 45 mW + 45 mW (into 32 Ω load) | ||
Output impedance | 10 Ω | ||
Recorder | Maximum simultaneous recording tracks | 2 | |
Maximum simultaneous playback tracks | 8 | ||
Recording format | 44.1 kHz, 16/24-bit, mono/stereo WAV | ||
Recording media | Cards compatible with microSDHC specifications 4 GB – 32 GB Cards compatible with microSDXC specifications 64 GB – 1 TB | ||
Track settings | EQ | High: 10 kHz, ±12 dB, shelving Middle: 2.5 kHz, ±12 dB, peaking Low: 100 Hz, ±12 dB, shelving | |
Pan | L100 – R100 | ||
Effects | Input Dynamics | Comp/Limiter/Gate | |
Patch memory effects | 3 types can be used simultaneously 50 patch memories Guitar Lab supported Can be assigned and used as an insert (input) or send effect | ||
Dedicated send effects | 10 types of spatial effects | ||
Tuner | Chromatic/Guitar/Bass/Open A/Open D/Open E/Open G/DADGAD | ||
Click (metronome) | Time signatures | 3/4, 4/4, 6/8 | |
Tempo range | 40.0 – 250.0 BPM | ||
Rhythm loops | Sound source format | PCM | |
Number of loops | 150 | ||
Synth | Sound source format | FM | |
Polyphony | 8 | ||
Number of sound types | 18 (and a PCM drum kit) | ||
Display | 2.4" (320×240) full-color touchscreen LCD | ||
USB | Connector | USB Type-C Note: Use a USB cable that supports data transfer. USB bus power is supported. | |
Audio interface function | 2-in/2-out or 2-in/2-out (iPad) | USB 2.0 Full Speed 44.1 kHz, 16/24-bit | |
2-in/4-out | USB 2.0 High Speed 44.1 kHz, 16/24-bit | ||
Mass storage function | Device | USB 2.0 High Speed (5 V/200 mA power supplied when host) | |
Guitar Lab connection | USB 1.1 Full Speed | ||
DAW connection (control surface) | USB 1.1 Full Speed | ||
Mass storage function | Host | USB 2.0 High Speed (5V/200 mA power supplied) | |
USB MIDI keyboard connection | USB 1.1 Full Speed (5 V/200 mA power supplied) | ||
Power | Batteries: 4 AA (alkaline, lithium, or rechargeable NiMH) AC adapter: ZOOM AD-17 (5V/1.0A) • USB bus power is supported. | ||
Estimated continuous operation time using batteries | During playback with +48V off and 32Ω headphone load | Alkaline batteries: about 5 hours NiMH batteries (1900 mAh): about 5 hours Lithium batteries: about 11 hours • The above values are approximate. • Continuous battery operation times were determined using in-house testing methods. They will vary greatly according to use conditions. | |
Power consumption | 5 W maximum | ||
Dimensions | 256 mm (W) × 158 mm (D) × 61 mm (H) | ||
Weight (including batteries) | 827 g |
Note: 0 dBu = 0.775 Vrms