Notices
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Proper display is not possible on grayscale devices.
Notes about this Operation Manual
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Terms used in this manual
Patch memory
Patch memories store effects and amps used, effect on/off states and parameter setting values, allowing easy recall. Effects are saved and recalled in units of patch memories. Up to 6 effects can be added to a patch memory, and up to 240 patch memories can be stored.
Bank
One group of 4 patch memories is a “bank”. Patch memories can be quickly recalled by switching banks. Up to 60 banks can be stored.
Effect type
The available effect types include various bass effects and amp/cabinet simulation models. Effects can be selected from these types to be added to patch memories.
Category
Effects are grouped by types into categories.
Autosave
This function automatically saves changes to patch memory and effect settings.
ECO mode
This function will automatically turn the power off 10 hours after the last operation.
Looper
Stereo phrases that are up to 45 seconds long can be recorded and played back repeatedly.
By using an SD card, the recording time can be lengthened and phrases can be saved. An SD card also enables use of other audio files as loops.
Preselect
This function allows continued use of the current patch memory sound while switching to another patch memory at a distant number.
B6 structure
Signal flow
- INPUT
- Two basses can be connected and one selected for use with a switch. (→Selecting the input (INPUT SELECT))
- Effects board
- The input bass sound passes through effects, followed by amp and speaker cabinet models, in order.(→Adjusting effects)
- Patch level
- This adjusts the patch memory level. (→Setting the patch memory level)
- DI modeling
- The type of DI (direct injection) modeled can be selected from tube and solid-state options. (→Selecting the input (DI TYPE))
- OUTPUT VOL
- The volume of each channel can be adjusted. This setting is retained even when the patch memory is changed. (→Adjusting output EQ and volume)
- Looper
- Recorded loops can be played back. The looper can be placed either before (PRE) or after (POST) effects and other adjustments.(→Using the looper while playing)
- Rhythm
- Drum sounds can be played back using built-in rhythm patterns. (→Using rhythms)
- SEND IN/OUT
- External effects can be used. (→Using the send and return)
- Tuner
- This can be used to tune connected basses. (→Using the tuner)
- OUTPUT EQ/PHASE INVERT
- The equalization can be adjusted and the phase can be inverted for each channel independently. These settings are retained even when the patch memory is changed. (→Adjusting output EQ and volume)
- Master volume
- This adjusts the overall volume. This setting is retained even when the patch memory is changed. (→Adjusting the master level)
- XLR OUT
- This is output from the BALANCED OUTPUT jack. Connect this to a PA mixer, for example.
- USB AUDIO
- Data can be exchanged with a computer using the audio interface function. (→Using audio interface functions)
- AUX IN
- Audio can be played back from a smartphone, portable audio player or other device.
- AMP/LINE [PHONES]
- Connect this to an amp or headphones.
INPUT SELECT function
Two basses, for example, an electric bass guitar and an acoustic bass, can be connected to the B6 and switched for use one at a time.
The input jacks have impedance selection switches, so the input can be set to suit the connected bass.
DI section function
The DI section of the B6 has four types that reproduce the characteristics of vacuum tube and solid-state DIs and can be selected as desired.
The DI type can be selected easily using the dedicated switch.
(→Selecting the input (DI TYPE))
DI is an abbreviation for “Direct Injection Box,” which is a device for converting high-impedance signals output from electric basses to low impedance. By connecting one, signals output from a bass can be sent efficiently to PA systems, for example. They suppress noise when used during live performance and recording.
Each DI also has its own characteristics that affect the sound. The B6 includes models of 4 typical DIs that can be selected according to playing style and preference.
BYPASS function
The effects section of the B6 can be bypassed. Moreover, the DI section can also be included when bypassing.
A dedicated switch allows bypassing with a single press.
Memory overview (patch memories/banks)
Patch memories
These store the effects used, their order, on/off states and parameter settings. Effects are saved and recalled in units of patch memories. Up to 240 of these can be stored.
Banks
These are groups of 4 patch memories. Up to 60 banks can be stored.
Play mode overview
The B6 has four play modes that can be selected with one press using the PLAY MODE selection section( → Functions of parts)
Use each mode as needed while playing.
PLAY MODE | Explanation |
---|---|
The looper appears on the touchscreen and can be operated using the footswitches. | |
Banks and the patch memories in them are shown on the touchscreen, and patch memories can be selected using footswitches. | |
Patch memory names are shown with large characters on the touchscreen, and banks and patch memories can be selected using footswitches. | |
The effects used in a patch memory are shown on the touchscreen, and each effect can be turned on/off using footswitches. |
Touchscreen operation overview
B6 operations and settings can be made using the touchscreen.
This section explains operations using the touchscreen.
Screens that appear on the touchscreen
PLAY MODE Screens
These appear when the power is turned on and a play mode is selected in the PLAY MODE selection section ( → Functions of parts).
Menu Screen
All B6 functions are arranged as icons on the Menu Screen, so each one can easily be accessed by touch.
Opening the Menu Screen
When a PLAY MODE Screen is open
Swipe down from the toolbar.
When a setting screen is open
Touchrepeatedly.
Using the Menu Screen
- Current bank
- Current patch memory
- The Menu Screen has four pages. This shows which page is currently open.
Touch an icon to select a function to set or adjust.
Show the previous/next page.
- Show the previous page.
- Swipe right from the left edge.
- Show the next page.
- Swipe left from the right edge.
Swipe up from the bar at the bottom of the Menu Screen to return to the PLAY MODE Screen.
Even when the Menu Screen is open, the selected play mode is active and can be operated using footswitches.
Icons can be reordered on the Menu Screen by dragging them (moving them left, right, up and down while touching them).
Using various function screens
Touch and drag screens to use them.
Touch an item to select it.
Drag an item to move or adjust it (slide finger left, right, up or down).
Returning to a previous screen
Whenappears at the top left of the touchscreen, touch it to return to the previous screen.
Scrolling lists
When a list has more items than will fit on the touchscreen, a scrollbar will appear on the right edge.
Drag the touchscreen up and down to scroll the display.
- Scrollbar
Functions of parts
Top
- PLAY MODE selection section
- Use this to select the B6 PLAY MODE. (The selected mode lights.)
For PLAY MODE details, see Play mode overview.
- Parameter knobs
- Use these to adjust effect parameters and make various settings.
- Touchscreen
- Use the touchscreen to select and set patch memories and banks, as well as to make B6 settings, for example.
For details about operation, see Touchscreen operation overview.
- TAP Switch
- Tap this to adjust the tempo.
Press and hold it to use the tuner.
- INPUT SELECT switch
- Use this to select the input (The selected input lights.)
- DI TYPE switch
- Use this to select the DI type (The selected type lights.)
- Footswitches and function indicators
- Use these to select patch memories and banks, turn effects on and off, and operate the looper.
The functions that can be controlled by the footswitches light.
- BYPASS switch
- Use this to turn bypass on/off and select the bypass type. (The selected setting lights.)
Back
- Output jack section
- GROUND LIFT switch: Ground connection can be enabled/disabled for the BALANCED OUTPUT jack.
CONNECT (): This connects the ground pin to the ground.
LIFT ():This disconnects the ground pin from the ground. This is useful if noise is caused by a ground loop.
BALANCED OUTPUT jack: Connect this to a PA system.
AMP/LINE [PHONES] jack: Connect this to a bass amp, monitor speakers or headphones.
- Input jack section
- INPUT 1/2 jacks: Connect basses to these.
Impedance selection 1/2 switches: Set these to suit connected basses.
- EXTERNAL LOOP jacks
- External effects can be connected here.
SEND jack: Connect this to the input jack of the external effect.
RETURN jack: Connect this to the output jack of the external effect.
- SD card slot
- Loading an SD card makes the following possible.
Loops can be saved and their recording times made longer.
Impulse response data can be loaded.
The B6 can be used as a card reader.
The firmware can be updated.
Cards that conform to SD, SDHC or SDXC specifications are supported.
Use the B6 to format the SD card. (→ Formatting SD cards)
- POWER switch
- This turns the power on/off.
- DC 9V AC adapter connector
- Connect the dedicated AC adapter (ZOOM AD-16) here.
- MASTER knob
- Use this to adjust the volume of the B6.
- AUX IN jack
- Connect a portable music player or similar device here.
- CONTROL IN jack
- Connect an expression pedal (ZOOM FP02M) here, and use it to adjust a pedal effect.
- REMOTE jack
- Connect a ZOOM BTA-1 or other dedicated wireless adapter here.
This enables wireless control of the B6 from an iPhone/iPad using the iOS/iPadOS Handy Guitar Lab for B6 app.
- USB (Micro-B) port
- Connecting a computer makes the following possible.
The B6 can be used as an audio interface.
The B6 can be operated using Guitar Lab.
The B6 can be used as a card reader.
Menu Screen
This list introduces the functions of the icons shown on the Menu Screen.
Icon | Explanation | Icon | Explanation |
---|---|---|---|
Adjust effect parameters. (→ Adjusting effects) | Change the order of effects in patch memories. (→ Changing the order of effects) | ||
Add effects in patch memories. (→ Adding effects) | Delete effects in patch memories. (→ Deleting effects) | ||
Change effects and amps in patch memories. (→ Replacing effects) | Create patch memories. (→ Creating patch memories) | ||
Set patch memory names and levels. (→ Setting the patch memory level, Changing patch memory names) | Make all settings for patch memories. (→ Making all settings on one screen) | ||
Use rhythms. (→ Using rhythms) | Make send/return settings. (→ Using the send and return) | ||
Use impulse responses (IR). (→ Using impulse responses (IR)) | Load impulse response (IR) data. (→ Loading impulse response (IR) data) | ||
Creates banks. (→ Creating banks) | Change the bank order. (→ Changing the order of banks) | ||
Change the patch memory order. (→ Changing the order of patch memories) | Delete banks. (→ Deleting banks) | ||
Delete patch memories. (→ Deleting patch memories) | Save patch memories. (→ Saving patch memories) | ||
Change and check system settings. Manage SD cards. (→ Checking the firmware versions, Managing SD cards) | Set the tempo used for the effects, rhythms and looper. (→ Adjusting the master tempo) | ||
Make USB audio settings. (→ Making audio interface settings) | Turn the AUTOSAVE function on/off. (→ Setting the AUTOSAVE function) | ||
Adjust the touchscreen brightness and turn ECO mode on/off. (→ Adjusting the brightness of the touchscreen、Setting the ECO mode) | Make specific tuner settings. (→ Changing tuner settings) | ||
Use the tuner. (→ Using the tuner) | Set the tone and other characteristics of the output sounds for each input channel. (→ Adjusting output EQ and volume) | ||
Turn the PRESELECT function on/off. (→ Using the PRESELECT function) | Show patch memory names in large characters for selection on the touchscreen. (→ Switching banks and patch memories while playing) | ||
This shows the effects used in the patch memory on the touchscreen. (→ Turning effects on and off while playing) | Select the 4 patch memories in a bank using the footswitches. (→ Switching patch memories in one bank while playing) | ||
Use the looper. (→ Using the looper while playing) |
Icons can be reordered on the Menu Screen by dragging them (moving them left, right, up and down while touching them).
Making connections
- Bass
- Connect to the INPUT1or INPUT 2 jack. Set the impedance selection switch to suit the connected bass.
Use with ordinary electric basses
Use with acoustic basses that have piezo pickups
- Portable music player, etc.
- Adjust the volume on the connected device.
- SD card
- Use an SD card to save loops and increase loop recording time.
Use it also to import IR data and update the firmware.
- ZOOM BTA-1 or other dedicated wireless adapter
- This enables wireless control of the B6 using the iOS/iPadOS Handy Guitar Lab for B6 app.
- AC adapter (ZOOM AD-16)
- PA mixer, etc.
- Useto enabled/disable ground connection for the BALANCED OUTPUT jack.
CONNECT (): This connects the ground pin to the ground.
LIFT (): This disconnects the ground pin from the ground. This is useful if noise is caused by a ground loop.
- Bass amp
- Headphones
- Powered monitors
- External effect unit
- Connect the SEND jack to the input jack on the effect and connect the RETURN jack to the output jack on the effect.
- Expression pedal (ZOOM FP02M)
- A pedal can be used to control effects.
- Computer (Mac/Windows)
- Connect with a micro USB cable.
The B6 can be used as an audio interface and with Guitar Lab.
The Guitar Lab computer app can be used to manage patch memories and to edit and add effects. Guitar Lab can be downloaded from the ZOOM website (zoomcorp.com ).
The B6 can be controlled remotely using the Handy Guitar Lab for B6 iOS/iPadOS app. Handy Guitar Lab for B6 can be downloaded from the App Store.
Inserting SD cards
Inserting an SD card in the B6 makes the following possible.
Loops can be saved and loop recording time increased.
Impulse response data, including data you already have and from third parties, can be loaded and used.
The B6 can be used as a card reader.
The firmware can be updated.
Turning the power on/off
Turning the power on
Turning the power off
Selecting the input (INPUT SELECT)
Two basses, for example, an electric bass guitar and an acoustic bass, can be connected to the B6 and switched for use one at a time.
Connect basses to the INPUT 1 and INPUT 2 jacks, and set the impedance selection switches to suit the connected basses. (→ Making connections)
Selecting the input (DI TYPE)
The DI section of the B6 has four selectable types that reproduce the characteristics of vacuum tube and solid-state DIs.
The DI section affects the output of both the BALANCED OUTPUT and AMP/LINE [PHONES] jacks.
Using the bypass function
The effects section of the B6 can be bypassed. Moreover, the DI section can also be included when bypassing.
Adjusting the master level
The volume output from the B6 can be adjusted.
The setting range is -∞ – +6 dB.
The setting is 0 dB when the knob is centered.
Adjusting output EQ and volume
The volume and EQ of sound output from the B6 can be adjusted for each channel.
These settings affect the AMP/LINE [PHONES] jack output. The VOL setting also affects the BALANCED OUTPUT jack output.
Turning effects on and off while playing
In EFFECT BOARD mode, the effects and amp used in the patch memory are shown on the touchscreen and can be turned on and off using the footswitches.
Switching banks and patch memories while playing
Bank and patch memory names can be shown with large characters and selected on the touchscreen.
Using the PRESELECT function
The PRESELECT function can be used in BANK/PATCH mode.
When the PRESELECT function is ON, switching banks and patch memories will not occur until is pressed to confirm the patch memory change.
This makes it possible to switch directly to a patch memory that is not near the current one during live performance.
Turning the PRESELECT function on/off
The PRESELECT function can be turned on/off.
Selecting patch memories when the PRESELECT function is on
Switching patch memories in one bank while playing
A bank can be shown on the touchscreen, and the four patch memories in it can be selected with one press.
Using the looper while playing
Played phrases can be recorded to create stereo loops up to 45 seconds long.
Looper operations
Recording loops
When no loop has been recorded (“READY” shown), pressor touch.
Presswhen recording to cancel recording.
Stopping recording and starting loop playback
When recording, pressor touch.
If the maximum recording time is reached, recording will stop and loop playback will start.
If the recording time is set to “♩×1–64”, recording will stop and loop playback will start after the set recording time has elapsed. (→ Setting the recording time)
Stopping playback
When playing, pressor touch.
Starting loop playback of the recorded phrase
When stopped, pressor touch.
Adding performances to recorded loops (overdubbing)
When playing, pressor touch.
When the end of the loop is reached, loop playback will continue from the beginning, and overdubbing can be repeated.
When overdubbing, pressto stop overdubbing, but continue loop playback.
Erasing the last overdubbed phrase (UNDO function)
Pressor touch.
Restoring an undone overdub (REDO function)
Pressor touch.
Clearing loops
Pressor touch.
This clears the recorded loop.
Setting the looper
Various looper settings can be made.
Setting the recording time
The length of the recorded loop can be set.
Adjusting the volume
The looper volume can be adjusted.
Setting to stereo or mono
Loops can be recorded in stereo or mono.
Setting the STOP MODE
How the looper behaves when stopped can be set.
Changing the looper position
The looper position can be changed.
Using SD cards
By loading an SD card in the B6, loop recording time can be increased and loops can be saved. Other audio files can also be loaded and used as loops.
Creating loops and saving them to SD cards
Selecting loops saved on SD cards
Adjusting effects
When the AUTOSAVE function is on, changes to patch memories will be saved automatically. (The default setting is ON.) (→ Setting the AUTOSAVE function)
If the AUTOSAVE function is off, patch memories will not be saved automatically. When the content of a patch memory has been changed, will appear at the top right of the touchscreen, showing that it is different from the saved settings.
Touch to open the screen for saving patch memories, and save it as necessary.
Turning effects on/off
Individual effects in patch memories can be turned on and off.
Replacing effects
Effects in a patch memory can be replaced with other effects as desired.
Note about the number of effects in patch memories
The B6 allows you to combine up to 6 effects freely. However, you must select effects that do not cause the processor to exceed 100%.
The processing load can be checked on the category and effect selection screens.
If an effect is selected that would cause the processor to exceed 100%, the effect will not be selected and the following message will appear before the previous screen reopens.
In this case, change or delete another amp or effect so the processor does not exceed 100%.
Adjusting effects
The individual effects used in patch memories can be adjusted.
Using large effects
Effects that look bigger in EFFECT BOARD mode and on the EDIT EFFECTS Screen are called “large effects” and use two effect spaces.
Large effects have more parameters, so their EDIT EFFECT Screens have two pages. Touch or at the bottom of the screen to change pages.
- Open the next screen
- Open the previous screen
Footswitch special functions
Some effects assign special functions to footswitches, including turning the effect on only while the footswitch is being pressed. Parameters that select special functions appear on the touchscreen as dark letters on a light background.
Changing the order of effects
Effects in a patch memory can be reordered as desired.
Adding effects
Desired effects can be added to patch memories.
Up to 6 effects can be combined freely using the B6. (→ Note about the number of effects in patch memories)
Deleting effects
Effects that are not needed can be deleted from patch memories.
Making all settings on one screen
All patch memory editing can be conducted on a single screen.
- Select the patch memory that you want to edit.
- Touchon the Menu Screen.
- Edit the patch memory.
Turning amps and effects on/off
Touch the indicator above an amp or effect to turn it on/off.
When on, it lights red. When off, it is unlit.
Replacing amps and effects
Touch CHANGE EFFECTS.
Touch the amp or effect that you want to change to open the corresponding list. Follow the instructions in Replacing effects to replace the amp or effect.
Changing the order of effects
Drag effect icons to move them to the desired positions.
Adding effects
Touch ADD EFFECTS.
will appear. Follow the procedures in Adding effects to add an effect.
Deleting effects
Touch DELETE EFFECTS.
Touchon the effect you want to remove it from the patch memory.
Adjusting effects
Touch the effect that you want to adjust.
The EDIT EFFECTS Screen will open. Follow the procedures in Adjusting effects to adjust the effect.
Changing patch memory names
Touch.
Touch the keyboard and input the patch memory name. (→ Changing patch memory names )
Setting the patch memory level
Touch PATCH SETTINGS.
Drag the LEVEL knob to adjust the patch memory level. (→ Setting the patch memory level)
Setting the patch memory level
The level can be adjusted separately for each patch memory.
Changing patch memory names
Patch memory names can be changed.
Adjusting the master tempo
The tempo used by rhythms, the looper, delay effects and some modulation effects can be adjusted.
Managing patch memories
Saving patch memories
The AUTOSAVE function is on by default. When it is off, changes, including adjustments to effects and amps, as well as volume settings, will not be saved automatically. Save changes manually in this case.
Patch memories can also be saved to other locations.
SeeSetting the AUTOSAVE functionfor details about the AUTOSAVE function.
Overwriting the current patch
Touch SAVE, and then touch SAVE again.
- Patch memory to be saved
- Save destination
- This appears highlighted.
Saving to a different location
Changing the order of patch memories
The patch memory order can be changed.
Deleting patch memories
Unnecessary patch memories can be deleted.
Creating patch memories
New patch memories can be created.
Managing banks
Changing the order of banks
The bank order can be changed.
Deleting banks
Unnecessary banks can be deleted.
Creating banks
New banks can be created.
Using a connected expression pedal
An expression pedal (ZOOM FP02M) can be connected and used to adjust effects in the PEDAL category. The expression pedal can be used to change the application of the effect.
Using the tuner
Activating the tuner
Enable the tuner to use the B6 to tune a bass.
Closing the tuner
Presswhen the tuner is in use to close it and reopen the previous screen.
Changing tuner settings
The standard pitch used by the tuner and the tuner type can be changed. Flat tuning is also possible.
- Touchon the Menu Screen.
- Changing tuner settings
Changing the standard pitch of the tuner
Drag the CALIBRATION knob up and down or turnto change the standard pitch.
The setting range is 435–445 Hz for middle A.
Setting the tuner type
Touch the desired tuner type.
Setting | Explanation |
---|---|
CHROMATIC | The pitch detuning is shown according to the nearest note (in semitones). |
BASS | This is standard bass guitar tuning with support for 5/6-string basses. The nearest string number is shown according to the selected type, and the amount of detuning from its pitch is shown. |
BASS tuning (“LB” is low B and “HC” is high C.)
String | LB | 4 | 3 | 2 | 1 | HC |
Note | B | E | A | D | G | C |
Using flat tunings
All strings can be tuned flat from an ordinary tuning by 1 (♭× 1 ), 2 (♭× 2 ) or 3 (♭× 3 ) semitones.
Touch the desired flat tuning.
Flat tuning cannot be used when the tuner type is CHROMATIC.
Using rhythms
You can play along with built-in rhythms.
Activating rhythms
When this function is activated, rhythms can be set and played.
Making rhythm settings
Various rhythm settings can be made.
Selecting rhythm patterns
The rhythm pattern played can be selected.
Setting the precount
This sets whether or not a count sound is played before looper recording starts.
Adjust the tempo.
The tempo of the rhythm can be adjusted.
Adjusting the volume
The volume of the rhythm can be adjusted.
Starting/stopping rhythm playback
Rhythm playback can be started and stopped.
Rhythm patterns
No. | Pattern Name | Time Sig. | No. | Pattern Name | Time Sig. | |
---|---|---|---|---|---|---|
1 | GUIDE | 4/4 | 35 | NewWave | 4/4 | |
2 | 8Beats1 | 4/4 | 36 | OneDrop | 4/4 | |
3 | 8Beats2 | 4/4 | 37 | Steppers | 4/4 | |
4 | 8Beats3 | 4/4 | 38 | Rockers | 4/4 | |
5 | 16Beats1 | 4/4 | 39 | Ska | 4/4 | |
6 | 16Beats2 | 4/4 | 40 | 2nd Line | 4/4 | |
7 | 16Beats3 | 4/4 | 41 | Country | 4/4 | |
8 | Rock1 | 4/4 | 42 | Shuffle1 | 4/4 | |
9 | Rock2 | 4/4 | 43 | Shuffle2 | 4/4 | |
10 | Rock3 | 4/4 | 44 | Blues1 | 4/4 | |
11 | ROCKABLY | 4/4 | 45 | Blues2 | 4/4 | |
12 | R'n'R | 4/4 | 46 | Jazz1 | 4/4 | |
13 | HardRock | 4/4 | 47 | Jazz2 | 4/4 | |
14 | HeavyMtl | 4/4 | 48 | Fusion | 4/4 | |
15 | MtlCore | 4/4 | 49 | Swing1 | 4/4 | |
16 | Punk | 4/4 | 50 | Swing2 | 4/4 | |
17 | FastPunk | 4/4 | 51 | Bossa1 | 4/4 | |
18 | Emo | 4/4 | 52 | Bossa2 | 4/4 | |
19 | TomTomBt | 4/4 | 53 | Samba1 | 4/4 | |
20 | Funk1 | 4/4 | 54 | Samba2 | 4/4 | |
21 | Funk2 | 4/4 | 55 | Breaks1 | 4/4 | |
22 | FunkRock | 4/4 | 56 | Breaks2 | 4/4 | |
23 | JazzFunk | 4/4 | 57 | Breaks3 | 4/4 | |
24 | R&B1 | 4/4 | 58 | 12/8 Grv | 12/8 | |
25 | R&B2 | 4/4 | 59 | Waltz | 3/4 | |
26 | 70's Soul | 4/4 | 60 | JzWaltz1 | 3/4 | |
27 | 90's Soul | 4/4 | 61 | JzWaltz2 | 3/4 | |
28 | Motown | 4/4 | 62 | CtWaltz1 | 3/4 | |
29 | HipHop | 4/4 | 63 | CtWaltz2 | 3/4 | |
30 | Disco | 4/4 | 64 | 5/4 Grv | 5/4 | |
31 | Pop | 4/4 | 65 | Metro3 | 3/4 | |
32 | PopRock | 4/4 | 66 | Metro4 | 4/4 | |
33 | IndiePop | 4/4 | 67 | Metro5 | 5/4 | |
34 | EuroPop | 4/4 | 68 | Metro |
Using the send and return
External effects can be used by connecting them to the send and return jacks.
The send/return positions can be set as desired and saved in each patch memory.
The send/return is counted as one of the maximum number of the effects in the patch memory.
FxLoop
A signal will be sent to the external effect from the position set on the USE SEND/RETURN Screen and a signal will be returned to the same position.
Send
A signal will be sent to the external effect from the position set on the USE SEND/RETURN Screen.
Return
A signal will be returned from the external effect to the position set on the USE SEND/RETURN Screen.
To delete a send/return, see Deleting effects.
To change a send/return, see Replacing effects.
Sends/returns can also be added on the CHANGE AMP/EFFECTS Screen (→ Adding effects)
Using impulse responses (IR)
Impulse responses capture the acoustic characteristics of spaces and quantify them as data.
By capturing the acoustic characteristics of a bass sound output from a speaker cabinet recorded by a microphone, the characteristics of various speaker cabinets can be quantified as data and used for effects.
Realistic bass sounds can be re-created without output from speaker cabinets.
The B6 ships new with data for 36 impulse responses.
You can also load and use your own impulse response data and impulse response data from third parties.
Using impulse responses (IR)
Impulse responses can be assigned to patch memories.
Loading impulse response (IR) data
You can load your own impulse response data and impulse response data from third parties.
Impulse response data in the following format can be loaded.
Format: WAV
Sampling frequency: 44.1–192 kHz
Using audio interface functions
The B6 can be used as a 2-in/2-out audio interface.
From the B6, 2 channels of audio signals after effect processing can be sent to a computer.
From a computer, 2 audio signal channels can be input to a position after the effect processing.
SeeSignal flowfor details about input and output positions.
Installing drivers
Windows computers
Mac computers or iOS/iPadOS devices
No driver is necessary for use with Mac computers and iOS/iPadOS devices.
Connecting to a computer
Making audio interface settings
The recording levels can be adjusted and the monitoring balance can be set, for example.
- Touchon the Menu Screen.
- Making audio interface settings
Adjusting the volume (recording level) sent to the computer
Turnor drag the RECORDING GAIN knob up and down to adjust the recording level.
The setting range is -6 dB – +6 dB.
Adjusting the monitoring balance
Turnor drag the MONITOR BALANCE knob up and down to adjust the balance between the computer output signal and the direct signal (B6 sound).
The setting values are shown above the knobs.
The setting range is 0–100. The balance will be only the direct signal when set to 0 and only the computer output when set to 100.
Connecting to iOS/iPadOS devices wirelessly
By connecting a ZOOM BTA-1 or other dedicated wireless adapter, the B6 can be controlled wirelessly from an iPhone/iPad using the Handy Guitar Lab for B6 iOS/iPadOS app.
Before turning the B6 power on, connect a ZOOM BTA-1 or other dedicated wireless adapter.
Download the dedicated app from the App Store.
Making unit settings
Setting the AUTOSAVE function
When the AUTOSAVE function is ON, patch memories will be saved automatically when their contents are changed.
Adjusting the brightness of the touchscreen
The brightness of the touchscreen can be adjusted.
Setting the ECO mode
This function can be used to turn the power off automatically if unused for 10 hours.
Managing the firmware
Checking the firmware versions
The firmware versions used by the B6 can be checked.
Updating
The B6 firmware can be updated to the latest versions.
Files for the latest firmware updates can be downloaded from the ZOOM website (zoomcorp.com ).
Restoring factory default settings
The factory default settings can be restored.
Managing SD cards
Checking SD card information
The open space of SD cards can be checked.
Formatting SD cards
Use the B6 to format SD cards to maximize their performance.
Before using SD cards that have just been purchased or that have been formatted on a computer, they must be formatted by the B6. Be aware that all data previously saved on the SD card will be deleted when it is formatted.
Using as a card reader
The B6 can be used as a card reader when connected to a computer.
Loops and impulse response data (both your own and from third parties) can be transferred from a computer and loaded in the B6.
B6 folder and file structure
Folders and files are created on the B6 SD card in the following manner.
- Impulse response WAV files put in this folder can be loaded by the B6.
- (→ Loading impulse response (IR) data)
- Impulse response WAV files
- Loops recorded by the looper are saved in this folder.
- (→ Creating loops and saving them to SD cards)
- Audio files put in this folder can be loaded as loops in the looper.
- (→ Selecting loops saved on SD cards)
- B6 looper settings file
- Loops recorded by the looper
Troubleshooting
The unit will not power on
Confirm that the POWER switch is set to ON.
Check the connections. (→ Making connections)
There is no sound or output is very quiet
Check the connections. (→ Making connections)
Confirm that the selected input channel is correct. (→Selecting the input (INPUT SELECT))
Adjust the levels of the effects. (→ Adjusting effects)
Adjust the level of the patch memory. (→ Setting the patch memory level)
Adjust the output volume. (→ Adjusting the master level)
If you are using an expression pedal to adjust the volume, adjust the pedal position until the volume level is suitable.
There is a lot of noise
Confirm that an instrument cable is not the cause.
Use a genuine ZOOM AC adapter. (→ Making connections)
An effect cannot be selected
If the effect processing power would be exceeded by effect selection, “PROCESS OVERFLOW” will appear on the display and the effect cannot be selected. (→ Note about the number of effects in patch memories)
Expression pedal does not work well
Select a pedal effect. (→Using a connected expression pedal )
Check the expression pedal connection. (→Making connections)
The level recorded in the DAW is low
Check the recording level setting. (→ Making audio interface settings)
Looper cannot record correctly when using an SD cord
SD cards can become worn out. Speed can decrease after repeated writing and erasing.
Formatting the card with the B6 might improve this. (→ Formatting SD cards)
If formatting an SD card does not improve this, we recommend replacing the card. Please check the list of cards that have been confirmed to work on the ZOOM website.
NOTEThis is not a guarantee of specific SD card recording performance for the SD/SDHC/SDXC cards that have been confirmed to work.
This list is provided as a guideline to help find suitable cards.
Specifications
Maximum number of simultaneous effects | 6 effects | |
User patch memories | 240 | |
Sampling frequency | 88.2 kHz | |
A/D conversion | 24-bit 128× oversampling | |
D/A conversion | 24-bit 128× oversampling | |
Signal processing | 32-bit | |
Frequency response | 20 Hz – 20 kHz (+0.5 dB/−0.5 dB) (10kΩ load) | |
Display | 4.3" TFT color LCD (480×272) | |
Inputs | INPUT 1/2 | Standard mono phone jacks Rated input level: −20 dBu Input impedance (line): 1 or 10 MΩ (switchable) |
RETURN | Standard mono phone jack Rated input level: −20 dBu Input impedance (line): 1 MΩ | |
AUX IN | Stereo mini jack Rated input level: −10 dBu Input impedance (line): 10 kΩ | |
Outputs | AMP/LINE [PHONES] | Standard stereo phone jack Maximum output level: Line +11.4 dBu (when 10 kΩ or more output impedance)/Phones 24 mW + 24 mW (32 Ω load) |
BALANCED OUTPUT | XLR jack Impedance: 100 Ω (HOT-GND, COLD-GND)/200 Ω (HOT-COLD) GND LIFT (switchable) | |
SEND | Standard mono phone jack Maximum output level: +11.4 dBu (when 10 kΩ or more output impedance) | |
Noise floor (residual noise) | AMP/LINE [PHONES] | –96.0 dBu |
BALANCED OUTPUT | –100.0 dBu | |
SEND | –99.0 dBu | |
Control input | FP02M input | |
Power | AC adapter (9V DC 500mA, center negative) (ZOOM AD-16) | |
USB | Port: USB 2.0 Micro-B/Supported cable type: Micro-B Guitar Lab: USB1.1 Full Speed Audio interface: USB 2.0 High Speed, 44.1/88.2 kHz, 32-bit (16-bit when 88.2 kHz), 2-in/2-out Mass storage class: USB 2.0 High Speed Note: Use a USB cable that supports data transfer. USB bus power operation is not supported. | |
SD card | Specifications | Cards that conform to SD/SDHC/SDXC specifications |
LOOPER | WAV: 44.1kHz, 16-bit, stereo | |
IR | WAV: 44.1–192kHz, 16/24/32-bit | |
REMOTE | ZOOM BTA-1 or other dedicated wireless adapter | |
Dimensions | 228 mm (D) × 418 mm (W) × 65 mm (H) | |
Weight | 1890 g |
Note: 0 dBu = 0.775 V